Element card · group Modded · atomic number 13,233, its rank
server_name
Offline 82.208.124.233:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on server_name?
Generated by the game, the map on server_name is procedural.
What settings and rules apply on server_name?
No gather rate appears in the name of server_name. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts server_name?
No region is published by server_name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 82.208.124.233:28015 is the address it uses.
What Rust version does server_name currently run?
On Windows, server_name is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How reliably does server_name stay online?
server_name is not online at the moment; the last sighting was 37 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipes and resets
What is the wiping pattern on server_name?
server_name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 3 hours ago.
Tags, lists
What should you understand from the tags server_name carries?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list server_name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does server_name appear in?
You will find server_name on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does server_name compare with other servers in the rankings?
Player hours over the last week put server_name at #13,233, inside the top 58% of ranked servers.
How many players does server_name have at the moment?
server_name is offline at the moment; the last sighting was 37 days 4 hours ago.
How to join
What steps get you onto server_name?
Open the console with F1 in Rust and type client.connect 82.208.124.233:28015. The Launch Rust button on this page does the same job through Steam.