Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 16,004, its rank

P.I.P RUST Test Server

Offline 82.21.2.10:10246 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,004top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:12 UTC25d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on P.I.P RUST Test Server?

A procedural map runs on P.I.P RUST Test Server, generated by the game.

What settings and rules apply on P.I.P RUST Test Server?

No gather rate appears in the name of P.I.P RUST Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does P.I.P RUST Test Server sit?

There is no region on record for P.I.P RUST Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 82.21.2.10:10246.

What Rust version does P.I.P RUST Test Server currently run?

Rust network protocol 2634 and build 166652 on Linux is what P.I.P RUST Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is P.I.P RUST Test Server for staying online?

Right now P.I.P RUST Test Server is offline, with its last appearance 25 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on P.I.P RUST Test Server, and at what time?

Too few wipes are on record for P.I.P RUST Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 15 hours ago.

On P.I.P RUST Test Server, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on P.I.P RUST Test Server?

These are the tags P.I.P RUST Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does P.I.P RUST Test Server come up?

The Rust Data Lab lists that include P.I.P RUST Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does P.I.P RUST Test Server place?

Player hours over the last week put P.I.P RUST Test Server at #16,004, inside the top 70% of ranked servers.

How many players does P.I.P RUST Test Server have at the moment?

No live signal from P.I.P RUST Test Server right now, which was last seen 25 days 6 hours ago.

Connection

What is the way to join P.I.P RUST Test Server?

Open the console with F1 in Rust and type client.connect 82.21.2.10:10246. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.