Element card · group Modded · atomic number 15,022, its rank
LVSTestLabo
Online 82.21.2.12:10255 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:04 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 10:03 UTC23d ago | 3 | halved by day 2 | 22 days | 0 |
| Thu 1 Oct, 19:49 UTC FW27d ago | 0 | – | 3.6 days | 0 |
| Mon 14 Sep, 22:09 UTC44d ago | 3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LVSTestLabo?
A procedural map of size 3,000 with seed 1 runs on LVSTestLabo, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on LVSTestLabo?
The name of LVSTestLabo carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts LVSTestLabo?
There is no region on record for LVSTestLabo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 82.21.2.12:10255 is the address it uses.
Which Rust version is LVSTestLabo on?
Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo uses. The protocol must match for you to join; Steam will update your game.
How dependable is LVSTestLabo for staying online?
At the moment, LVSTestLabo is online. According to the uptime it reports, the last restart was about 59 minutes ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is LVSTestLabo known for smooth running?
In the last 48 hours, it averaged 21 server fps, with a low of 10. The maximum entity count was 57,158, covering buildings, deployables and all else in the world. Memory use peaked at 2,465 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on LVSTestLabo?
No next wipe can be predicted on LVSTestLabo: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 hours ago.
How does LVSTestLabo look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 26 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 8.5.
Where it appears
How should you read the tags on LVSTestLabo?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list LVSTestLabo publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does LVSTestLabo come up?
These themed Rust Data Lab lists carry LVSTestLabo: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How does LVSTestLabo compare with other servers in the rankings?
Player hours over the last week put LVSTestLabo at #15,022, inside the top 68% of ranked servers.
What does the current player count on LVSTestLabo tell you?
LVSTestLabo currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 14:00 UTC, when the average was 0 players.
Connection
What steps get you onto LVSTestLabo?
Open the console with F1 in Rust and type client.connect 82.21.2.12:10255. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/d9KAwDeRAP.