Rust Data LabData lab · live
Live readings Servers11,611 Players33,784 Populated2,810 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 1,021, its rank

Rust PvE LoVeServer

Online 82.21.2.15:10289 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 4/ 80 5% full Room to join
7-day average9peak 34
Rank · atomic number#1,021top 5%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak57players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:20 UTC27d ago 57 – running 1
Thu 1 Oct, 20:14 UTC FW27d ago 57 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust PvE LoVeServer?

Rust PvE LoVeServer runs a procedural map of size 5,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Rust PvE LoVeServer configured, and what rules apply?

No gather rate appears in the name of Rust PvE LoVeServer. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Rust PvE LoVeServer sit?

No region is published by Rust PvE LoVeServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 82.21.2.15:10289.

On what Rust version does Rust PvE LoVeServer operate?

On Linux, Rust PvE LoVeServer is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Rust PvE LoVeServer for staying online?

Rust PvE LoVeServer is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Rust PvE LoVeServer known for smooth running?

In the last 48 hours, it averaged 43 server fps, with a low of 10. The maximum entity count was 218,366, covering buildings, deployables and all else in the world. Up to 6,429 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Rust PvE LoVeServer wipe, and how often?

Rust PvE LoVeServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 1 hours ago the current world was made.

What does a typical wipe day on Rust PvE LoVeServer involve?

Recent wipes on average reached 57 players at their busiest. 32 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Rust PvE LoVeServer carries?

The game's server browser reads the tags Rust PvE LoVeServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): Player slots: 80; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust PvE LoVeServer appear in?

These themed Rust Data Lab lists carry Rust PvE LoVeServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rust PvE LoVeServer compare with other servers in the rankings?

The seven-day player-hours table has Rust PvE LoVeServer at #1,021, in the top 5% of ranked servers.

What does the current player count on Rust PvE LoVeServer tell you?

Rust PvE LoVeServer currently shows 4 players across 80 slots. The week's figures average 9 players and top out at 34. Over 48 hours, the highest average fell at 13:00 UTC, at 25 players.

Connection

How can you connect to Rust PvE LoVeServer?

In Rust, press F1 and enter client.connect 82.21.2.15:10289. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/d9KAwDeRAP.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players Player slots: 80.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.