Element card · group Modded · atomic number 4,424, its rank
OT Events
Online 82.215.64.19:28018 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:44 UTC5d ago | 72 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on OT Events?
A procedural map of size 5,000 with seed 1337 runs on OT Events, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is OT Events configured, and what rules apply?
No gather rate appears in the name of OT Events. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts OT Events?
No region is published by OT Events. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 82.215.64.19:28018.
On what Rust version does OT Events operate?
Rust network protocol 2635 and build 168909 on Linux is what OT Events uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does OT Events stay up, and how reliable is its uptime?
OT Events is live as of now. The uptime it reports suggests it restarted roughly 5 days 1 hours ago. For the last 7 full days, 123 of 168 hours were online, giving 73% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does OT Events perform?
The last 48 hours show an average of 40 server fps and a minimum of 40. The maximum entity count was 59, covering buildings, deployables and all else in the world. Up to 2,333 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on OT Events, and at what time?
Too few wipes are on record for OT Events to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.
How does OT Events look on the day of a wipe?
At their busiest, recent wipes averaged 72 players. Peak numbers on the latest wipe came 22 hours in.
Where it appears
What should you understand from the tags OT Events carries?
The game's server browser reads the tags OT Events publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does OT Events appear in?
The Rust Data Lab lists that include OT Events are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does OT Events place?
OT Events sits at #4,424 for seven-day player hours, placing it in the top 20% of ranked servers.
How many players does OT Events have at the moment?
The current count for OT Events is 0 players. Averaged over the past week: 0 players, peaking at 72.
Getting on
How can you connect to OT Events?
You can connect by pressing F1 in Rust and entering client.connect 82.215.64.19:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you.