Element card · group Modded · atomic number 1,779, its rank
OT Events
Online 82.215.64.19:28021 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:15 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 12:43 UTC4d ago | 82+1 queue | halved by day 1 | 3.3 days | 0 |
| Fri 23 Oct, 19:59 UTC5d ago | 82+1 queue | – | 0.7 days | 0 |
| Wed 14 Oct, 14:04 UTC14d ago | 0 | – | 9.2 days | 0 |
| Thu 24 Sep, 03:14 UTC35d ago | 1 | halved by day 1 | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on OT Events?
A procedural map of size 5,000 with seed 1337 runs on OT Events, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
How is OT Events configured, and what rules apply?
Nothing in the name of OT Events gives a gather rate. Groups top out at 100 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does OT Events sit?
There is no region on record for OT Events. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 82.215.64.19:28021.
What Rust version does OT Events currently run?
Rust network protocol 2635 and build 168909 on Linux is what OT Events uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is OT Events for staying online?
OT Events is live as of now. According to the uptime it reports, the last restart was about 34 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does OT Events hold a steady performance?
The last 48 hours show an average of 40 server fps and a minimum of 40. The maximum entity count was 48,685, covering buildings, deployables and all else in the world. The highest memory usage was 3,904 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on OT Events, and at what time?
There is no next wipe to predict for OT Events, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 36 hours ago the current world was made.
On OT Events, what happens when wipe day arrives?
Recent wipes on average reached 55 players at their busiest. A peak 4 hours after the latest wipe, plus 1 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on OT Events?
These are the tags OT Events makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does OT Events come up?
The Rust Data Lab lists that include OT Events are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does OT Events hold among Rust servers?
Player hours over the last week put OT Events at #1,779, inside the top 8% of ranked servers.
How many players does OT Events have at the moment?
OT Events has 0 players at the moment. Averaged over the past week: 3 players, peaking at 82. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.
How to join
What steps get you onto OT Events?
Open the console with F1 in Rust and type client.connect 82.215.64.19:28021. The Launch Rust button on this page does the same job through Steam.