Element card · group Modded · atomic number 10,438, its rank
Shane Test
Offline 82.35.171.159:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC4d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC4d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Shane Test?
Generated by the game, the map on Shane Test is procedural.
What rules has Shane Test set, and what settings are in force?
No gather rate appears in the name of Shane Test. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Shane Test sit?
Nothing about a region is published by Shane Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 82.35.171.159:28015.
What Rust version does Shane Test currently run?
On Windows, Shane Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Shane Test stay up, and how reliable is its uptime?
Right now Shane Test is offline, with its last appearance 4 days 2 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
When does Shane Test wipe, and how often?
The record holds too few of Shane Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 10 hours ago the current world was made.
How does Shane Test look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in.
Lists and tags
How should you read the tags on Shane Test?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Shane Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Shane Test come up?
You will find Shane Test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Shane Test compare with other servers in the rankings?
The seven-day player-hours table has Shane Test at #10,438, in the top 47% of ranked servers.
How many players does Shane Test have at the moment?
The last recorded sighting of Shane Test was 4 days 2 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.
Getting on
How can you connect to Shane Test?
You can connect by pressing F1 in Rust and entering client.connect 82.35.171.159:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.