Rust Data LabData lab · live
Live readings Servers11,661 Players51,383 Populated3,245 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 11,962, its rank

My Server Name

Offline 82.47.22.207:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#11,962top 54%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep14 Oct19 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:03 UTC2d ago 1 – running 1
Tue 13 Oct, 14:39 UTC14d ago 1 – 12.4 days 0
Fri 25 Sep, 22:06 UTC32d ago 0 – 17.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

Generated by the game, the map on My Server Name is procedural.

How is My Server Name configured, and what rules apply?

The name of My Server Name carries no gather rate. Groups top out at 100 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Server Name based in?

There is no region on record for My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 82.47.22.207:28015.

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Server Name for staying online?

Right now My Server Name is offline, with its last appearance 33 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipes and resets

What is the wiping pattern on My Server Name?

There is no next wipe to predict for My Server Name, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 23 hours ago.

What does a typical wipe day on My Server Name involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on My Server Name?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list My Server Name publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

The Rust Data Lab lists that include My Server Name are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does My Server Name compare with other servers in the rankings?

My Server Name sits at #11,962 for seven-day player hours, placing it in the top 54% of ranked servers.

How full is My Server Name right now?

The last recorded sighting of My Server Name was 33 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 23:00 UTC, averaging 0 players.

How to join

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 82.47.22.207:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts100
Group limit Teams cap at 100 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.