Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Vanilla · atomic number 15,983, its rank

[RUST] [FourZeroFour-BUILD SERVER]

Offline 82.6.203.113:28018 checked 22d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak –
Rank · atomic number#15,983top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What rules has [RUST] [FourZeroFour-BUILD SERVER] set, and what settings are in force?

The name of [RUST] [FourZeroFour-BUILD SERVER] carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [RUST] [FourZeroFour-BUILD SERVER]?

Nothing about a region is published by [RUST] [FourZeroFour-BUILD SERVER]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 82.6.203.113:28018.

Which Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?

On Linux, [RUST] [FourZeroFour-BUILD SERVER] is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [RUST] [FourZeroFour-BUILD SERVER] stay online?

Currently offline, [RUST] [FourZeroFour-BUILD SERVER] was last seen 22 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on [RUST] [FourZeroFour-BUILD SERVER], and at what time?

Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 21 hours ago.

How does [RUST] [FourZeroFour-BUILD SERVER] look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on [RUST] [FourZeroFour-BUILD SERVER]?

The game's server browser reads the tags [RUST] [FourZeroFour-BUILD SERVER] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp80 (Max players): 80 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [RUST] [FourZeroFour-BUILD SERVER] appear in?

You will find [RUST] [FourZeroFour-BUILD SERVER] on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does [RUST] [FourZeroFour-BUILD SERVER] hold among Rust servers?

[RUST] [FourZeroFour-BUILD SERVER] sits at #15,983 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on [RUST] [FourZeroFour-BUILD SERVER] tell you?

The last recorded sighting of [RUST] [FourZeroFour-BUILD SERVER] was 22 days 13 hours ago, and it is offline now.

How to join

How can you connect to [RUST] [FourZeroFour-BUILD SERVER]?

Open the console with F1 in Rust and type client.connect 82.6.203.113:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp80
Max players 80 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.