Rust Data LabData lab · live
Live readings Servers11,635 Players46,789 Populated3,178 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 16,699, its rank

Blacksite Local Test

Offline 82.65.254.188:28115 checked 27d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average0peak –
Rank · atomic number#16,699top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 180
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  4. 4 Ru 404 RUST 2Х|ДЛ… 79
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 79/ 700
  5. 5 Ru RustSpain.com … 4
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  6. 6 Ru 404 RUST 2Х|ДЛ… 37
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Quick answers

from the figures on this page

Server setup

What map is in play on Blacksite Local Test?

The map on Blacksite Local Test is procedural, made by the game.

What rules has Blacksite Local Test set, and what settings are in force?

The name of Blacksite Local Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Blacksite Local Test based in?

No region is published by Blacksite Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 82.65.254.188:28115.

On what Rust version does Blacksite Local Test operate?

Rust network protocol 2633 and build 165217 on Windows is what Blacksite Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Blacksite Local Test for staying online?

Right now Blacksite Local Test is offline, with its last appearance 27 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Blacksite Local Test, and at what time?

Too few wipes are on record for Blacksite Local Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 19 hours ago.

Tags, lists

What should you understand from the tags Blacksite Local Test carries?

These are the tags Blacksite Local Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Blacksite Local Test come up?

The Rust Data Lab lists that include Blacksite Local Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Blacksite Local Test place?

Blacksite Local Test sits at #16,699 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Blacksite Local Test right now?

Blacksite Local Test is offline at the moment; the last sighting was 27 days 10 hours ago.

Connection

How can you connect to Blacksite Local Test?

You can connect by pressing F1 in Rust and entering client.connect 82.65.254.188:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players 3 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.