Rust Data LabData lab · live
Live readings Servers11,806 Players74,886 Populated3,724 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 5,984, its rank

[FR] Patoche Family

Online 82.66.2.144:28015 checked 5m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,984top 27%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 133
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 133/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 101
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 101/ 700
  5. 5 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 31/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on [FR] Patoche Family?

A procedural map of size 3,500 with seed 12345 runs on [FR] Patoche Family, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [FR] Patoche Family set, and what settings are in force?

The name of [FR] Patoche Family carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is [FR] Patoche Family based in?

Nothing about a region is published by [FR] Patoche Family. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.66.2.144:28015 is the address it uses.

What Rust version does [FR] Patoche Family currently run?

Rust network protocol 2635 and build 168909 on Windows is what [FR] Patoche Family uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [FR] Patoche Family for staying online?

At the moment, [FR] Patoche Family is online. About 8 hours ago is when it last restarted, based on its uptime. For the last 3 full days, 72 of 72 hours were online, giving 100% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Does [FR] Patoche Family hold a steady performance?

Server fps averaged 142 over the last 48 hours, with 115 as the lowest. The maximum entity count was 70,929, covering buildings, deployables and all else in the world. The highest memory usage was 2,322 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [FR] Patoche Family?

[FR] Patoche Family's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 1 hours ago.

Lists and tags

How should you read the tags on [FR] Patoche Family?

These are the tags [FR] Patoche Family makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [FR] Patoche Family come up?

These themed Rust Data Lab lists carry [FR] Patoche Family: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does [FR] Patoche Family compare with other servers in the rankings?

[FR] Patoche Family sits at #5,984 for seven-day player hours, placing it in the top 27% of ranked servers.

How many players does [FR] Patoche Family have at the moment?

Of 50 slots, 0 are taken on [FR] Patoche Family right now. The week's figures average 0 players and top out at 4.

How to join

What is the way to join [FR] Patoche Family?

Open the console with F1 in Rust and type client.connect 82.66.2.144:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.