Rust Data LabData lab · live
Live readings Servers11,721 Players56,361 Populated3,397 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 11,741, its rank

Server name on in-game server list

Offline 83.105.201.249:28015 checked 41d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 3 67% full Filling
7-day average0peak –
Rank · atomic number#11,741no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 62
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  4. 4 Ru 404 RUST 2Х|ДЛ… 58
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  5. 5 Ru RustSpain.com … 15
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  6. 6 Ru 404 RUST 2Х|ДЛ… 17
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Quick answers

from the figures on this page

Map and rules

What map is in play on Server name on in-game server list?

Generated by the game, the map on Server name on in-game server list is procedural.

What rules has Server name on in-game server list set, and what settings are in force?

The name of Server name on in-game server list carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Server name on in-game server list sit?

No region is published by Server name on in-game server list. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 83.105.201.249:28015 is the address it uses.

What Rust version does Server name on in-game server list currently run?

Rust network protocol 2633 and build 163794 on Windows is what Server name on in-game server list uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Server name on in-game server list for staying online?

Server name on in-game server list is not online at the moment; the last sighting was 41 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Server name on in-game server list, and at what time?

Server name on in-game server list's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 3 hours ago.

Tags, lists

How should you read the tags on Server name on in-game server list?

gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Server name on in-game server list publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Server name on in-game server list come up?

These themed Rust Data Lab lists carry Server name on in-game server list: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Server name on in-game server list hold among Rust servers?

Server name on in-game server list sits at #11,741 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Server name on in-game server list tell you?

Server name on in-game server list is offline at the moment; the last sighting was 41 days ago.

Connection

How can you connect to Server name on in-game server list?

You can connect by pressing F1 in Rust and entering client.connect 83.105.201.249:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players It has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.