Element card · group Modded · atomic number 13,304, its rank
StefanServer
Offline 83.135.8.13:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on StefanServer?
A procedural map runs on StefanServer, generated by the game.
How is StefanServer configured, and what rules apply?
Nothing in the name of StefanServer gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is StefanServer based in?
Nothing about a region is published by StefanServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 83.135.8.13:28015.
What Rust version does StefanServer currently run?
Rust network protocol 2633 and build 164608 on Windows is what StefanServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does StefanServer stay online?
StefanServer is not online at the moment; the last sighting was 41 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on StefanServer, and at what time?
Too few wipes are on record for StefanServer to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 14 hours ago the current world was made.
Where it appears
How should you read the tags on StefanServer?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164608 (Build): Build number: 164608; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list StefanServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does StefanServer appear in?
You will find StefanServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does StefanServer hold among Rust servers?
StefanServer sits at #13,304 for seven-day player hours, placing it in the top – of ranked servers.
How full is StefanServer right now?
StefanServer is offline at the moment; the last sighting was 41 days 12 hours ago.
Getting on
What steps get you onto StefanServer?
In Rust, press F1 and enter client.connect 83.135.8.13:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.