Element card · group Modded · atomic number 13,349, its rank
StefanServer
Offline 83.135.8.3:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on StefanServer?
A procedural map runs on StefanServer, generated by the game.
How is StefanServer configured, and what rules apply?
No gather rate appears in the name of StefanServer. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is StefanServer based in?
No region is published by StefanServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 83.135.8.3:28015.
Which Rust version is StefanServer on?
On Windows, StefanServer is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does StefanServer stay online?
Right now StefanServer is offline, with its last appearance 41 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
When does StefanServer wipe, and how often?
Too few wipes are on record for StefanServer to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 41 days 10 hours ago the current world was made.
Lists and tags
What should you understand from the tags StefanServer carries?
The game's server browser reads the tags StefanServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does StefanServer appear in?
These themed Rust Data Lab lists carry StefanServer: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does StefanServer place?
Player hours over the last week put StefanServer at #13,349, inside the top – of ranked servers.
What does the current player count on StefanServer tell you?
StefanServer is offline at the moment; the last sighting was 41 days 9 hours ago.
How to join
What steps get you onto StefanServer?
Open the console with F1 in Rust and type client.connect 83.135.8.3:28015. The Launch Rust button on this page does the same job through Steam.