Rust Data LabData lab · live
Live readings Servers11,911 Players81,677 Populated3,856 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 16,557, its rank

TEST MAP - not the main server

Offline 83.141.24.148:28025 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#16,557top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 144
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 162
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 162/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 121
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 121/ 700
  5. 5 Ru RustSpain.com … 37
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 37/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on TEST MAP - not the main server?

The map on TEST MAP - not the main server is procedural, made by the game.

How is TEST MAP - not the main server configured, and what rules apply?

No gather rate appears in the name of TEST MAP - not the main server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is TEST MAP - not the main server based in?

No region is published by TEST MAP - not the main server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 83.141.24.148:28025.

Which Rust version is TEST MAP - not the main server on?

On Windows, TEST MAP - not the main server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TEST MAP - not the main server stay online?

Right now TEST MAP - not the main server is offline, with its last appearance 27 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

When does TEST MAP - not the main server wipe, and how often?

The record holds too few of TEST MAP - not the main server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 9 hours ago.

Lists and tags

Which meanings sit behind the tags on TEST MAP - not the main server?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST MAP - not the main server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TEST MAP - not the main server come up?

These themed Rust Data Lab lists carry TEST MAP - not the main server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does TEST MAP - not the main server hold among Rust servers?

The seven-day player-hours table has TEST MAP - not the main server at #16,557, in the top 70% of ranked servers.

How full is TEST MAP - not the main server right now?

The last recorded sighting of TEST MAP - not the main server was 27 days 9 hours ago, and it is offline now.

Connection

What steps get you onto TEST MAP - not the main server?

Open the console with F1 in Rust and type client.connect 83.141.24.148:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.