Element card · group Modded · atomic number 4,171, its rank
Imperfect World - HARDCORE MODE PVE
Online 83.147.29.183:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:54 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Imperfect World - HARDCORE MODE PVE?
The map on Imperfect World - HARDCORE MODE PVE is procedural at size 4,250, made by the game.
How is Imperfect World - HARDCORE MODE PVE configured, and what rules apply?
No gather rate appears in the name of Imperfect World - HARDCORE MODE PVE. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Imperfect World - HARDCORE MODE PVE sit?
No region is published by Imperfect World - HARDCORE MODE PVE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 83.147.29.183:28015.
What Rust version does Imperfect World - HARDCORE MODE PVE currently run?
Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Imperfect World - HARDCORE MODE PVE stay up, and how reliable is its uptime?
At the moment, Imperfect World - HARDCORE MODE PVE is online. According to the uptime it reports, the last restart was about 5 days 13 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Imperfect World - HARDCORE MODE PVE perform?
The last 48 hours show an average of 71 server fps and a minimum of 63. The maximum entity count was 113,448, covering buildings, deployables and all else in the world. Up to 5,285 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Imperfect World - HARDCORE MODE PVE?
Once a month is all Imperfect World - HARDCORE MODE PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 15 hours ago the current world was made.
On Imperfect World - HARDCORE MODE PVE, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags Imperfect World - HARDCORE MODE PVE carries?
These are the tags Imperfect World - HARDCORE MODE PVE makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp50 (Max players): 50 is the slot count; ts0 (Group limit): Teams are not available on this server; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Imperfect World - HARDCORE MODE PVE come up?
You will find Imperfect World - HARDCORE MODE PVE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Player counts
What position does Imperfect World - HARDCORE MODE PVE hold among Rust servers?
Player hours over the last week put Imperfect World - HARDCORE MODE PVE at #4,171, inside the top 19% of ranked servers.
What does the current player count on Imperfect World - HARDCORE MODE PVE tell you?
At the moment Imperfect World - HARDCORE MODE PVE has 0 of its 50 slots filled. The week's figures average 0 players and top out at 3. The busiest point in the last 48 hours came at 22:00 UTC, averaging 3 players.
Getting on
What steps get you onto Imperfect World - HARDCORE MODE PVE?
You can connect by pressing F1 in Rust and entering client.connect 83.147.29.183:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit http://dirtydevver.uk/.
