Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group PvE · atomic number 1,244, its rank

[PL] Polish Island Raidbases Bots

Online 83.168.105.33:28015 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average6peak 21
Rank · atomic number#1,244top 6%
Last wipe23d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:49 UTC23d ago 17 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 27
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 27/ 200
  2. 2 Re [PvE] Relic Eu… 7
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 7/ 200
  3. 3 Ru [GER] Rust Oas… 12
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 12/ 140
  4. 4 Sa [EU] Salty Zom… 7
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 7/ 150
  5. 5 He Hex EU PVE Mon… 20
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 20/ 100
  6. 6 Фа Фармер[FULL PV… 12
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 12/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on [PL] Polish Island Raidbases Bots?

A procedural map of size 4,500 with seed 1020076338 runs on [PL] Polish Island Raidbases Bots, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [PL] Polish Island Raidbases Bots set, and what settings are in force?

Nothing in the name of [PL] Polish Island Raidbases Bots gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is [PL] Polish Island Raidbases Bots based in?

Going by its name rather than a tag, [PL] Polish Island Raidbases Bots points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 83.168.105.33:28015 is the address it uses.

Which Rust version is [PL] Polish Island Raidbases Bots on?

On Linux, [PL] Polish Island Raidbases Bots is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [PL] Polish Island Raidbases Bots for staying online?

Right now, [PL] Polish Island Raidbases Bots is reachable. According to the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [PL] Polish Island Raidbases Bots perform?

The last 48 hours show an average of 45 server fps and a minimum of 20. The entity count reached 165,730, including buildings, deployables and all other world items. The highest memory usage was 5,947 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [PL] Polish Island Raidbases Bots?

Wiping once a month with the force wipe is what [PL] Polish Island Raidbases Bots does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 23 days 14 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does [PL] Polish Island Raidbases Bots look on the day of a wipe?

Recent wipes on average reached 17 players at their busiest. The latest wipe's peak fell 26 hours after it began.

Tags, lists

How should you read the tags on [PL] Polish Island Raidbases Bots?

The game's server browser reads the tags [PL] Polish Island Raidbases Bots publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [PL] Polish Island Raidbases Bots appear in?

You will find [PL] Polish Island Raidbases Bots on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does [PL] Polish Island Raidbases Bots compare with other servers in the rankings?

[PL] Polish Island Raidbases Bots sits at #1,244 for seven-day player hours, placing it in the top 6% of ranked servers.

What does the current player count on [PL] Polish Island Raidbases Bots tell you?

At the moment [PL] Polish Island Raidbases Bots has 2 of its 50 slots filled. Averaged over the past week: 6 players, peaking at 21. The busiest point in the last 48 hours came at 20:00 UTC, averaging 13 players.

Getting on

How can you connect to [PL] Polish Island Raidbases Bots?

Open the console with F1 in Rust and type client.connect 83.168.105.33:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.battlemetrics.com/servers/rust/33123021.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.