Element card · group Modded · atomic number 15,025, its rank
Prv
Offline 83.168.78.117:27891 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Prv?
Generated by the game, the map on Prv is procedural.
What settings and rules apply on Prv?
The name of Prv carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is Prv based in?
There is no region on record for Prv. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.168.78.117:27891.
Which Rust version is Prv on?
Rust network protocol 2633 and build 163407 on Linux is what Prv uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Prv stay up, and how reliable is its uptime?
Currently offline, Prv was last seen 43 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does Prv wipe, and how often?
The record holds too few of Prv's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 49 days 15 hours ago.
Lists and tags
Which meanings sit behind the tags on Prv?
The game's server browser reads the tags Prv publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163407 (Build): Build number: 163407; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Prv appear in?
These themed Rust Data Lab lists carry Prv: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Prv place?
Prv sits at #15,025 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Prv tell you?
No live signal from Prv right now, which was last seen 43 days 13 hours ago.
How to join
How can you connect to Prv?
Open the console with F1 in Rust and type client.connect 83.168.78.117:27891. The Launch Rust button on this page does the same job through Steam.