Element card · group Modded · atomic number 12,863, its rank
Local stability test (flat)
Offline 83.190.130.89:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on Local stability test (flat)?
The name of Local stability test (flat) carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Local stability test (flat)?
Nothing about a region is published by Local stability test (flat). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.190.130.89:28015.
What Rust version does Local stability test (flat) currently run?
Rust network protocol 2632 and build 161125 on Windows is what Local stability test (flat) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Local stability test (flat) for staying online?
Local stability test (flat) is not online at the moment; the last sighting was 13 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
When does Local stability test (flat) wipe, and how often?
Local stability test (flat)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 62 days 12 hours ago.
Lists and tags
Which meanings sit behind the tags on Local stability test (flat)?
The game's server browser reads the tags Local stability test (flat) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local stability test (flat) appear in?
The Rust Data Lab lists that include Local stability test (flat) are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Local stability test (flat) hold among Rust servers?
The seven-day player-hours table has Local stability test (flat) at #12,863, in the top 60% of ranked servers.
What does the current player count on Local stability test (flat) tell you?
The last recorded sighting of Local stability test (flat) was 13 days 5 hours ago, and it is offline now.
How to join
How can you connect to Local stability test (flat)?
Open the console with F1 in Rust and type client.connect 83.190.130.89:28015. The Launch Rust button on this page does the same job through Steam.