Rust Data LabData lab · live
Live readings Servers11,645 Players47,241 Populated3,160 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 15,396, its rank

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,396top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:49 UTC9d ago 0 – running 0
Sun 18 Oct, 15:11 UTC9d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Bu [NA] Builders … 47
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  3. 3 Ru [AU] Rusticate… 99
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  4. 4 At Atlas // CSL -… 69
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  5. 5 Aq AQRUX RUST BUI… 16
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Quick answers

from the figures on this page

Map and rules

How is Local RaidLab (flat, public build) configured, and what rules apply?

Nothing in the name of Local RaidLab (flat, public build) gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Local RaidLab (flat, public build)?

Nothing about a region is published by Local RaidLab (flat, public build). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 83.190.130.89:28025.

What Rust version does Local RaidLab (flat, public build) currently run?

On Linux, Local RaidLab (flat, public build) is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local RaidLab (flat, public build) stay up, and how reliable is its uptime?

Currently offline, Local RaidLab (flat, public build) was last seen 4 days 20 hours ago. It was online for 24 of 168 hours in the last 7 full days, which is 14% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe schedule

When does Local RaidLab (flat, public build) wipe, and how often?

Local RaidLab (flat, public build)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 4 hours ago.

On Local RaidLab (flat, public build), what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Local RaidLab (flat, public build)?

The game's server browser reads the tags Local RaidLab (flat, public build) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local RaidLab (flat, public build) come up?

These themed Rust Data Lab lists carry Local RaidLab (flat, public build): Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does Local RaidLab (flat, public build) compare with other servers in the rankings?

The seven-day player-hours table has Local RaidLab (flat, public build) at #15,396, in the top 69% of ranked servers.

How many players does Local RaidLab (flat, public build) have at the moment?

Local RaidLab (flat, public build) is offline at the moment; the last sighting was 4 days 20 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join Local RaidLab (flat, public build)?

Open the console with F1 in Rust and type client.connect 83.190.130.89:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.