Element card · group Vanilla · atomic number 7,749, its rank
IceSparks Server
Online 83.223.207.138:28600 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:31 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on IceSparks Server?
The map on IceSparks Server is procedural at size 4,000 with seed 2147483647, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is IceSparks Server configured, and what rules apply?
No gather rate appears in the name of IceSparks Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Joining requires Rust's premium status. Anti-cheat is on: Valve's VAC.
About the server
In what location does IceSparks Server sit?
No region is published by IceSparks Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.223.207.138:28600.
Which Rust version is IceSparks Server on?
Rust network protocol 2635 and build 168909 on Windows is what IceSparks Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does IceSparks Server stay online?
IceSparks Server is live as of now. About 6 days 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does IceSparks Server hold a steady performance?
In the last 48 hours, it averaged 35 server fps, with a low of 6. The entity count reached 99,911, including buildings, deployables and all other world items. Up to 3,361 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on IceSparks Server?
Once a month is all IceSparks Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 8 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on IceSparks Server involve?
Averaged across its recent wipes, the busiest point drew 2 players. 37 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags IceSparks Server carries?
These are the tags IceSparks Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp125 (Max players): 125 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): Joining requires Rust's premium status. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does IceSparks Server come up?
You will find IceSparks Server on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does IceSparks Server place?
The seven-day player-hours table has IceSparks Server at #7,749, in the top 35% of ranked servers.
How many players does IceSparks Server have at the moment?
At the moment IceSparks Server has 0 of its 125 slots filled. Averaged over the past week: 0 players, peaking at 2.
Getting on
What steps get you onto IceSparks Server?
You can connect by pressing F1 in Rust and entering client.connect 83.223.207.138:28600, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Joining requires Rust's premium status.
