Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

CARD FORUM

Online 83.223.207.17:28900 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 120
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  4. 4 Ru 404 RUST 2Х|ДЛ… 46
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 20
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Quick answers

from the figures on this page

Server setup

What map is in play on CARD FORUM?

CARD FORUM runs a procedural map of size 2,000 with seed 2147483647; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on CARD FORUM?

The name of CARD FORUM carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server details

What region hosts CARD FORUM?

Nothing about a region is published by CARD FORUM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.223.207.17:28900.

On what Rust version does CARD FORUM operate?

On Windows, CARD FORUM is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does CARD FORUM stay online?

At the moment, CARD FORUM is online. According to the uptime it reports, the last restart was about 6 days 8 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does CARD FORUM perform?

In the last 48 hours, it averaged 50 server fps, with a low of 18. Buildings, deployables and everything else in the world added up to as many as 16,907 entities. Up to 1,500 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on CARD FORUM?

Wiping once a month with the force wipe is what CARD FORUM does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 13 hours ago.

What does a typical wipe day on CARD FORUM involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on CARD FORUM?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list CARD FORUM publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does CARD FORUM come up?

The Rust Data Lab lists that include CARD FORUM are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does CARD FORUM compare with other servers in the rankings?

Player hours over the last week put CARD FORUM at #15,338, inside the top 69% of ranked servers.

How full is CARD FORUM right now?

At the moment CARD FORUM has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Getting on

What steps get you onto CARD FORUM?

You can connect by pressing F1 in Rust and entering client.connect 83.223.207.17:28900, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.