Element card · group Modded · atomic number 15,468, its rank
Oxide Self-Built Test
Offline 83.228.144.230:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Oxide Self-Built Test?
A procedural map runs on Oxide Self-Built Test, generated by the game.
What rules has Oxide Self-Built Test set, and what settings are in force?
The name of Oxide Self-Built Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does Oxide Self-Built Test sit?
Nothing about a region is published by Oxide Self-Built Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 83.228.144.230:28015.
Which Rust version is Oxide Self-Built Test on?
Rust network protocol 2633 and build 163794 on Linux is what Oxide Self-Built Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Oxide Self-Built Test stay online?
Right now Oxide Self-Built Test is offline, with its last appearance 43 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipes and resets
What is the wiping pattern on Oxide Self-Built Test?
Oxide Self-Built Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 6 hours ago.
Tags, lists
What should you understand from the tags Oxide Self-Built Test carries?
These are the tags Oxide Self-Built Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Self-Built Test come up?
The Rust Data Lab lists that include Oxide Self-Built Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Oxide Self-Built Test compare with other servers in the rankings?
Oxide Self-Built Test sits at #15,468 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Oxide Self-Built Test tell you?
The last recorded sighting of Oxide Self-Built Test was 43 days 6 hours ago, and it is offline now.
Connection
How can you connect to Oxide Self-Built Test?
Open the console with F1 in Rust and type client.connect 83.228.144.230:28015. The Launch Rust button on this page does the same job through Steam.