Rust Data LabData lab · live
Live readings Servers11,626 Players39,326 Populated2,997 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 13,794, its rank

Solo PvE Survival

Offline 83.29.77.254:28015 checked 23d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,794top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:47 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 113
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  4. 4 Ru 404 RUST 2Х|ДЛ… 45
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  5. 5 Ru RustSpain.com … 6
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  6. 6 Ru 404 RUST 2Х|ДЛ… 20
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Quick answers

from the figures on this page

Server setup

What map is in play on Solo PvE Survival?

A procedural map runs on Solo PvE Survival, generated by the game.

What settings and rules apply on Solo PvE Survival?

No gather rate appears in the name of Solo PvE Survival. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Solo PvE Survival sit?

No region is published by Solo PvE Survival. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.29.77.254:28015.

On what Rust version does Solo PvE Survival operate?

Rust network protocol 2634 and build 166586 on Windows is what Solo PvE Survival uses. The protocol must match for you to join; Steam will update your game.

How reliably does Solo PvE Survival stay online?

Currently offline, Solo PvE Survival was last seen 23 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

How often does a wipe happen on Solo PvE Survival, and at what time?

Too few wipes are on record for Solo PvE Survival to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 13 hours ago.

What does a typical wipe day on Solo PvE Survival involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags Solo PvE Survival carries?

These are the tags Solo PvE Survival makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Solo PvE Survival appear in?

You will find Solo PvE Survival on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Solo PvE Survival hold among Rust servers?

The seven-day player-hours table has Solo PvE Survival at #13,794, in the top 61% of ranked servers.

How many players does Solo PvE Survival have at the moment?

Solo PvE Survival is offline at the moment; the last sighting was 23 days 8 hours ago.

Getting on

What is the way to join Solo PvE Survival?

In Rust, press F1 and enter client.connect 83.29.77.254:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.