Element card · group Modded · atomic number 14,368, its rank
WINLINE RUST
Offline 83.94.67.67:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on WINLINE RUST?
Generated by the game, the map on WINLINE RUST is procedural.
How is WINLINE RUST configured, and what rules apply?
No gather rate appears in the name of WINLINE RUST. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is WINLINE RUST based in?
Nothing about a region is published by WINLINE RUST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 83.94.67.67:28015.
On what Rust version does WINLINE RUST operate?
Rust network protocol 2635 and build 168909 on Windows is what WINLINE RUST uses. The protocol must match for you to join; Steam will update your game.
Does WINLINE RUST stay up, and how reliable is its uptime?
Currently offline, WINLINE RUST was last seen 38 hours ago. It was online for 1 of 72 hours in the last 3 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe days
When does WINLINE RUST wipe, and how often?
Too few wipes are on record for WINLINE RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 16 hours ago.
Tags, lists
How should you read the tags on WINLINE RUST?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list WINLINE RUST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does WINLINE RUST appear in?
You will find WINLINE RUST on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does WINLINE RUST place?
Player hours over the last week put WINLINE RUST at #14,368, inside the top 65% of ranked servers.
What does the current player count on WINLINE RUST tell you?
WINLINE RUST is offline at the moment; the last sighting was 38 hours ago. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.
Connection
How can you connect to WINLINE RUST?
Open the console with F1 in Rust and type client.connect 83.94.67.67:28015. The Launch Rust button on this page does the same job through Steam.