Element card · group Modded · atomic number 14,295, its rank
DropLaunch test server
Offline 84.107.123.191:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UTC4d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 01:35 UTC11d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC12d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 22:29 UTC17d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 18:37 UTC18d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 21:44 UTC19d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 00:07 UTC20d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 17:54 UTC20d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 11:18 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 23:38 UTC22d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 16:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 01:36 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on DropLaunch test server?
A procedural map runs on DropLaunch test server, generated by the game.
What settings and rules apply on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is DropLaunch test server based in?
There is no region on record for DropLaunch test server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 84.107.123.191:28015.
On what Rust version does DropLaunch test server operate?
On Windows, DropLaunch test server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does DropLaunch test server stay up, and how reliable is its uptime?
Right now DropLaunch test server is offline, with its last appearance 3 days 9 hours ago. For the last 7 full days, 5 of 168 hours were online, giving 3% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipe days
When does DropLaunch test server wipe, and how often?
With no fixed rhythm, DropLaunch test server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 2 hours ago the current world was made.
What does a typical wipe day on DropLaunch test server involve?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
What should you understand from the tags DropLaunch test server carries?
The game's server browser reads the tags DropLaunch test server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DropLaunch test server appear in?
You will find DropLaunch test server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does DropLaunch test server compare with other servers in the rankings?
DropLaunch test server sits at #14,295 for seven-day player hours, placing it in the top 64% of ranked servers.
What does the current player count on DropLaunch test server tell you?
The last recorded sighting of DropLaunch test server was 3 days 9 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How to join
What is the way to join DropLaunch test server?
In Rust, press F1 and enter client.connect 84.107.123.191:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.