Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 11,442, its rank

Serradinha modded

Offline 84.115.222.95:28015 checked 13d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#11,442top 53%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep13 Oct17 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:50 UTC13d ago 1 – running 1
Wed 14 Oct, 15:47 UTC14d ago 1 – 0.9 days 0
Tue 13 Oct, 12:51 UTC15d ago 2 – 1.1 days 1
Mon 12 Oct, 14:08 UTC16d ago 2 – 0.9 days 0
Thu 24 Sep, 16:15 UTC34d ago 0 – 17.9 days 1
Sun 20 Sep, 12:40 UTC38d ago 1 – 4.1 days 0
Fri 18 Sep, 10:57 UTC40d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

How is Serradinha modded configured, and what rules apply?

Nothing in the name of Serradinha modded gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Serradinha modded?

There is no region on record for Serradinha modded. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 84.115.222.95:28015.

On what Rust version does Serradinha modded operate?

Rust network protocol 2634 and build 167584 on Windows is what Serradinha modded uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Serradinha modded stay online?

Currently offline, Serradinha modded was last seen 13 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe days

How often does a wipe happen on Serradinha modded, and at what time?

No next wipe can be predicted on Serradinha modded: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was made.

What does a typical wipe day on Serradinha modded involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Serradinha modded carries?

These are the tags Serradinha modded makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): Build number: 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Serradinha modded appear in?

These themed Rust Data Lab lists carry Serradinha modded: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Serradinha modded place?

The seven-day player-hours table has Serradinha modded at #11,442, in the top 53% of ranked servers.

What does the current player count on Serradinha modded tell you?

No live signal from Serradinha modded right now, which was last seen 13 days 4 hours ago.

How to join

What is the way to join Serradinha modded?

In Rust, press F1 and enter client.connect 84.115.222.95:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build Build number: 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.