Element card · group Modded · atomic number 15,251, its rank
Stan Practice (private)
Online 84.32.32.27:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Stan Practice (private)?
Stan Practice (private) runs a procedural map of size 3,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Stan Practice (private) set, and what settings are in force?
No gather rate appears in the name of Stan Practice (private). Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Stan Practice (private) sit?
There is no region on record for Stan Practice (private). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 84.32.32.27:28015.
What Rust version does Stan Practice (private) currently run?
Rust network protocol 2634 and build 167398 on Linux is what Stan Practice (private) uses. The protocol must match for you to join; Steam will update your game.
Does Stan Practice (private) stay up, and how reliable is its uptime?
Right now, Stan Practice (private) is reachable. About 5 days 18 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Does Stan Practice (private) hold a steady performance?
The last 48 hours show an average of 226 server fps and a minimum of 179. Buildings, deployables and everything else in the world added up to as many as 79,514 entities. Up to 12,283 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on Stan Practice (private), and at what time?
The record holds too few of Stan Practice (private)'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 18 hours ago.
Tags, lists
What should you understand from the tags Stan Practice (private) carries?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Stan Practice (private) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Stan Practice (private) appear in?
The Rust Data Lab lists that include Stan Practice (private) are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Stan Practice (private) place?
Stan Practice (private) sits at #15,251 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Stan Practice (private) tell you?
At the moment Stan Practice (private) has 0 of its 4 slots filled. Averaged over the past week: 0 players, peaking at 1.
How to join
What steps get you onto Stan Practice (private)?
You can connect by pressing F1 in Rust and entering client.connect 84.32.32.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.