Element card · group Modded · atomic number 13,817, its rank
ServerName
Offline 84.32.64.6:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
How is ServerName configured, and what rules apply?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is ServerName based in?
There is no region on record for ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 84.32.64.6:28015.
What Rust version does ServerName currently run?
On Windows, ServerName is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 9 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 13 hours ago.
Lists and tags
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #13,817, inside the top 63% of ranked servers.
How many players does ServerName have at the moment?
ServerName is offline at the moment; the last sighting was 9 days 11 hours ago.
How to join
What is the way to join ServerName?
Open the console with F1 in Rust and type client.connect 84.32.64.6:28015. The Launch Rust button on this page does the same job through Steam.