Rust Data LabData lab · live
Live readings Servers11,664 Players43,407 Populated3,022 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 15,411, its rank

Puni's Builder vs hunter's server

Offline 84.9.44.245:28019 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:55 UTC22d ago 0 – running 0
Sun 20 Sep, 14:51 UTC37d ago 1 halved by day 2 15.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Puni's Builder vs hunter's server?

Puni's Builder vs hunter's server runs a procedural map of size 1,750 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Puni's Builder vs hunter's server configured, and what rules apply?

Nothing in the name of Puni's Builder vs hunter's server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Puni's Builder vs hunter's server sit?

No region is published by Puni's Builder vs hunter's server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 84.9.44.245:28019.

What Rust version does Puni's Builder vs hunter's server currently run?

On Windows, Puni's Builder vs hunter's server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Puni's Builder vs hunter's server stay up, and how reliable is its uptime?

Puni's Builder vs hunter's server is not online at the moment; the last sighting was 5 days 14 hours ago. It was online for 36 of 168 hours in the last 7 full days, which is 21% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Puni's Builder vs hunter's server wipe, and how often?

Too few wipes are on record for Puni's Builder vs hunter's server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 5 hours ago.

On Puni's Builder vs hunter's server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Where it appears

What should you understand from the tags Puni's Builder vs hunter's server carries?

These are the tags Puni's Builder vs hunter's server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Puni's Builder vs hunter's server come up?

The Rust Data Lab lists that include Puni's Builder vs hunter's server are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Puni's Builder vs hunter's server place?

Player hours over the last week put Puni's Builder vs hunter's server at #15,411, inside the top 69% of ranked servers.

How many players does Puni's Builder vs hunter's server have at the moment?

No live signal from Puni's Builder vs hunter's server right now, which was last seen 5 days 14 hours ago. The past week gives an average of 0 players.

How to join

What is the way to join Puni's Builder vs hunter's server?

You can connect by pressing F1 in Rust and entering client.connect 84.9.44.245:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.