Rust Data LabData lab · live
Live readings Servers11,722 Players61,093 Populated3,368 Fresh wipes · 3h184 Sampled every 5 min

Element card · group Modded · atomic number 15,230, its rank

ENI_LO_Ask_Sunucusu

Offline 85.106.130.194:28015 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,230top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 159
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 189
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 189/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78/ 700
  5. 5 Ru RustSpain.com … 10
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 23
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 23/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on ENI_LO_Ask_Sunucusu?

A procedural map runs on ENI_LO_Ask_Sunucusu, generated by the game.

What rules has ENI_LO_Ask_Sunucusu set, and what settings are in force?

No gather rate appears in the name of ENI_LO_Ask_Sunucusu. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server facts

What region hosts ENI_LO_Ask_Sunucusu?

No region is published by ENI_LO_Ask_Sunucusu. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.106.130.194:28015.

Which Rust version is ENI_LO_Ask_Sunucusu on?

Rust network protocol 2634 and build 166652 on Windows is what ENI_LO_Ask_Sunucusu uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ENI_LO_Ask_Sunucusu for staying online?

Currently offline, ENI_LO_Ask_Sunucusu was last seen 12 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe schedule

What is the wiping pattern on ENI_LO_Ask_Sunucusu?

ENI_LO_Ask_Sunucusu's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days ago.

Where it appears

What should you understand from the tags ENI_LO_Ask_Sunucusu carries?

These are the tags ENI_LO_Ask_Sunucusu makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ENI_LO_Ask_Sunucusu come up?

These themed Rust Data Lab lists carry ENI_LO_Ask_Sunucusu: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does ENI_LO_Ask_Sunucusu compare with other servers in the rankings?

ENI_LO_Ask_Sunucusu sits at #15,230 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on ENI_LO_Ask_Sunucusu tell you?

ENI_LO_Ask_Sunucusu is offline at the moment; the last sighting was 12 days 1 hours ago.

How to join

What steps get you onto ENI_LO_Ask_Sunucusu?

You can connect by pressing F1 in Rust and entering client.connect 85.106.130.194:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.