Element card · group Modded · atomic number 12,481, its rank
Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Blue | NoLimit 75/ 500
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2
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121
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 Re RETRO RUST #1 … 79
- 4 Ru 404 RUST 2Х|ДЛ… 36
-
5
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RustSpain.com …
4
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Deep Sea Arena - MVP Local Test?
The map on Deep Sea Arena - MVP Local Test is procedural, made by the game.
What rules has Deep Sea Arena - MVP Local Test set, and what settings are in force?
Nothing in the name of Deep Sea Arena - MVP Local Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Deep Sea Arena - MVP Local Test?
Nothing about a region is published by Deep Sea Arena - MVP Local Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 85.114.201.53:28015.
On what Rust version does Deep Sea Arena - MVP Local Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Deep Sea Arena - MVP Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Deep Sea Arena - MVP Local Test for staying online?
Deep Sea Arena - MVP Local Test is not online at the moment; the last sighting was 30 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 26 October 2026.
Wipe days
What is the wiping pattern on Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 hours ago.
Lists and tags
Which meanings sit behind the tags on Deep Sea Arena - MVP Local Test?
These are the tags Deep Sea Arena - MVP Local Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Deep Sea Arena - MVP Local Test appear in?
The Rust Data Lab lists that include Deep Sea Arena - MVP Local Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does Deep Sea Arena - MVP Local Test place?
Player hours over the last week put Deep Sea Arena - MVP Local Test at #12,481, inside the top 56% of ranked servers.
What does the current player count on Deep Sea Arena - MVP Local Test tell you?
No live signal from Deep Sea Arena - MVP Local Test right now, which was last seen 30 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
Connection
How can you connect to Deep Sea Arena - MVP Local Test?
Open the console with F1 in Rust and type client.connect 85.114.201.53:28015. The Launch Rust button on this page does the same job through Steam.