Element card · group Vanilla · atomic number 15,922, its rank
DSS_server_0.1
Offline EU 85.115.209.231:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on DSS_server_0.1?
A procedural map runs on DSS_server_0.1, generated by the game.
What settings and rules apply on DSS_server_0.1?
The name of DSS_server_0.1 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts DSS_server_0.1?
With its EU tag, DSS_server_0.1 places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.115.209.231:28015 is the address it uses.
On what Rust version does DSS_server_0.1 operate?
On Linux, DSS_server_0.1 is running Rust network protocol 2631 and build 156583. Your game needs to match the protocol to join, and Steam updates it automatically.
Does DSS_server_0.1 stay up, and how reliable is its uptime?
DSS_server_0.1 is not online at the moment; the last sighting was 26 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
When does DSS_server_0.1 wipe, and how often?
Estimated from the force wipe is when DSS_server_0.1 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 116 days 20 hours ago. A monthly wipe schedule is what its tags publish.
Where it appears
Which meanings sit behind the tags on DSS_server_0.1?
The game's server browser reads the tags DSS_server_0.1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs156583 (Build): Build number: 156583; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does DSS_server_0.1 come up?
These themed Rust Data Lab lists carry DSS_server_0.1: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does DSS_server_0.1 place?
Seven-day player hours place DSS_server_0.1 at #15,922 overall, #2,472 in Europe and in the top 69% of ranked servers.
How full is DSS_server_0.1 right now?
No live signal from DSS_server_0.1 right now, which was last seen 26 days 4 hours ago.
Getting on
How can you connect to DSS_server_0.1?
In Rust, press F1 and enter client.connect 85.115.209.231:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.