Element card · group Modded · atomic number 15,344, its rank
GodsForsakenLand
Online 85.134.72.218:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on GodsForsakenLand?
GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on GodsForsakenLand?
Nothing in the name of GodsForsakenLand gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does GodsForsakenLand sit?
Nothing about a region is published by GodsForsakenLand. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.134.72.218:28015 is the address it uses.
What Rust version does GodsForsakenLand currently run?
On Windows, GodsForsakenLand is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is GodsForsakenLand for staying online?
GodsForsakenLand is live as of now. The uptime it reports suggests it restarted roughly 7 hours ago. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Is GodsForsakenLand known for smooth running?
In the last 48 hours, it averaged 127 server fps, with a low of 94. Buildings, deployables and everything else in the world added up to as many as 112,784 entities. Up to 4,766 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does GodsForsakenLand wipe, and how often?
GodsForsakenLand's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days ago the current world was made.
What does a typical wipe day on GodsForsakenLand involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 11 hours after it began.
Lists and tags
How should you read the tags on GodsForsakenLand?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list GodsForsakenLand publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does GodsForsakenLand appear in?
These themed Rust Data Lab lists carry GodsForsakenLand: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does GodsForsakenLand hold among Rust servers?
GodsForsakenLand sits at #15,344 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on GodsForsakenLand tell you?
GodsForsakenLand currently shows 0 players across 10 slots. Over seven days the mean player count is 0.
How to join
What is the way to join GodsForsakenLand?
You can connect by pressing F1 in Rust and entering client.connect 85.134.72.218:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.