Element card · group Modded · atomic number 15,351, its rank
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)
Online 85.14.198.170:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:02 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) runs a procedural map of size 5,000 with seed 199759606; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Nothing in the name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) sit?
Nothing about a region is published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.14.198.170:28015 is the address it uses.
Which Rust version is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) stay up, and how reliable is its uptime?
Right now, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is reachable. The uptime it reports suggests it restarted roughly 3 days ago. It was online for 136 of 168 hours in the last 7 full days, which is 81% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) hold a steady performance?
In the last 48 hours, it averaged 30 server fps, with a low of 28. Buildings, deployables and everything else in the world added up to as many as 145,748 entities. Up to 4,837 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Too few wipes are on record for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 13 hours ago.
On 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) carries?
The game's server browser reads the tags 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) come up?
You will find 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) compare with other servers in the rankings?
Player hours over the last week put 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) at #15,351, inside the top 69% of ranked servers.
What does the current player count on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) tell you?
Of 10 slots, 0 are taken on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) right now. Over seven days the mean player count is 0.
Connection
How can you connect to 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
You can connect by pressing F1 in Rust and entering client.connect 85.14.198.170:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.