Rust Data LabData lab · live
Live readings Servers11,805 Players82,372 Populated3,637 Fresh wipes · 3h283 Sampled every 5 min

Element card · group Modded · atomic number 15,478, its rank

4Netplayers abol-titabkhor

Offline 85.14.216.19:23800 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 91
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Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers abol-titabkhor?

The map on 4Netplayers abol-titabkhor is procedural at size 4,000 with seed 958639191, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 4Netplayers abol-titabkhor?

The name of 4Netplayers abol-titabkhor carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts 4Netplayers abol-titabkhor?

Nothing about a region is published by 4Netplayers abol-titabkhor. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.14.216.19:23800 is the address it uses.

On what Rust version does 4Netplayers abol-titabkhor operate?

On Linux, 4Netplayers abol-titabkhor is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 4Netplayers abol-titabkhor stay up, and how reliable is its uptime?

Currently offline, 4Netplayers abol-titabkhor was last seen 40 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on 4Netplayers abol-titabkhor, and at what time?

The record holds too few of 4Netplayers abol-titabkhor's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 17 hours ago.

Tags, lists

What should you understand from the tags 4Netplayers abol-titabkhor carries?

These are the tags 4Netplayers abol-titabkhor makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers abol-titabkhor come up?

You will find 4Netplayers abol-titabkhor on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does 4Netplayers abol-titabkhor place?

4Netplayers abol-titabkhor sits at #15,478 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is 4Netplayers abol-titabkhor right now?

4Netplayers abol-titabkhor is offline at the moment; the last sighting was 40 days 12 hours ago.

How to join

What steps get you onto 4Netplayers abol-titabkhor?

Open the console with F1 in Rust and type client.connect 85.14.216.19:23800. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.