Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 124
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 15
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Quick answers

from the figures on this page

Map and rules

What map is in play on Fam.Wenn 4Netplayers?

Fam.Wenn 4Netplayers runs a procedural map of size 4,500 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Fam.Wenn 4Netplayers configured, and what rules apply?

The name of Fam.Wenn 4Netplayers carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Fam.Wenn 4Netplayers sit?

There is no region on record for Fam.Wenn 4Netplayers. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.14.216.25:23800 is the address it uses.

What Rust version does Fam.Wenn 4Netplayers currently run?

Rust network protocol 2635 and build 168909 on Linux is what Fam.Wenn 4Netplayers uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Fam.Wenn 4Netplayers stay online?

Fam.Wenn 4Netplayers is live as of now. About 5 days ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Fam.Wenn 4Netplayers known for smooth running?

The last 48 hours show an average of 29 server fps and a minimum of 23. The maximum entity count was 117,096, covering buildings, deployables and all else in the world. Up to 4,583 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Fam.Wenn 4Netplayers wipe, and how often?

The record holds too few of Fam.Wenn 4Netplayers's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.

On Fam.Wenn 4Netplayers, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Fam.Wenn 4Netplayers?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Fam.Wenn 4Netplayers publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fam.Wenn 4Netplayers appear in?

You will find Fam.Wenn 4Netplayers on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Fam.Wenn 4Netplayers compare with other servers in the rankings?

Fam.Wenn 4Netplayers sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Fam.Wenn 4Netplayers have at the moment?

Of 10 slots, 0 are taken on Fam.Wenn 4Netplayers right now. The past week gives an average of 0 players.

Getting on

How can you connect to Fam.Wenn 4Netplayers?

Open the console with F1 in Rust and type client.connect 85.14.216.25:23800. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.