Element card · group Modded · atomic number 15,641, its rank
4Netplayers Rust Server probe 2
Offline 85.14.216.2:22100 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 183
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server probe 2?
The map on 4Netplayers Rust Server probe 2 is procedural at size 4,500 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 4Netplayers Rust Server probe 2 set, and what settings are in force?
Nothing in the name of 4Netplayers Rust Server probe 2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts 4Netplayers Rust Server probe 2?
There is no region on record for 4Netplayers Rust Server probe 2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 85.14.216.2:22100.
On what Rust version does 4Netplayers Rust Server probe 2 operate?
On Linux, 4Netplayers Rust Server probe 2 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is 4Netplayers Rust Server probe 2 for staying online?
Right now 4Netplayers Rust Server probe 2 is offline, with its last appearance 34 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on 4Netplayers Rust Server probe 2?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 21 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on 4Netplayers Rust Server probe 2?
These are the tags 4Netplayers Rust Server probe 2 makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server probe 2 come up?
These themed Rust Data Lab lists carry 4Netplayers Rust Server probe 2: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does 4Netplayers Rust Server probe 2 compare with other servers in the rankings?
4Netplayers Rust Server probe 2 sits at #15,641 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is 4Netplayers Rust Server probe 2 right now?
No live signal from 4Netplayers Rust Server probe 2 right now, which was last seen 34 days 8 hours ago.
Connection
What steps get you onto 4Netplayers Rust Server probe 2?
Open the console with F1 in Rust and type client.connect 85.14.216.2:22100. The Launch Rust button on this page does the same job through Steam.