Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 16,957, its rank

4Netplayers Rust Server

Offline 85.14.216.7:20500 checked 30d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,957top 71%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 61
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  4. 4 Ru 404 RUST 2Х|ДЛ… 51
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  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 9
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Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 4Netplayers Rust Server configured, and what rules apply?

No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is 4Netplayers Rust Server based in?

There is no region on record for 4Netplayers Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.14.216.7:20500.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 4Netplayers Rust Server stay up, and how reliable is its uptime?

4Netplayers Rust Server is not online at the moment; the last sighting was 30 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

When does 4Netplayers Rust Server wipe, and how often?

The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 6 hours ago the current world was made.

Tags, lists

What should you understand from the tags 4Netplayers Rust Server carries?

These are the tags 4Netplayers Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?

You will find 4Netplayers Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does 4Netplayers Rust Server compare with other servers in the rankings?

The seven-day player-hours table has 4Netplayers Rust Server at #16,957, in the top 71% of ranked servers.

What does the current player count on 4Netplayers Rust Server tell you?

No live signal from 4Netplayers Rust Server right now, which was last seen 30 days 14 hours ago.

How to join

What steps get you onto 4Netplayers Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 85.14.216.7:20500, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.