Element card · group Modded · atomic number 16,020, its rank
Ingibitor2
Offline 85.172.77.93:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Ingibitor2?
The map on Ingibitor2 is procedural, made by the game.
How is Ingibitor2 configured, and what rules apply?
The name of Ingibitor2 carries no gather rate. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. VAC is on, Valve's anti-cheat.
Server details
Which location is Ingibitor2 based in?
Nothing about a region is published by Ingibitor2. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.172.77.93:28015.
What Rust version does Ingibitor2 currently run?
On Windows, Ingibitor2 is running Rust network protocol 2150. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Ingibitor2 stay up, and how reliable is its uptime?
Currently offline, Ingibitor2 was last seen 24 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Wipe days
How often does a wipe happen on Ingibitor2, and at what time?
Too few wipes are on record for Ingibitor2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 17 hours ago.
Lists and tags
How should you read the tags on Ingibitor2?
These are the tags Ingibitor2 makes public for the server browser to read: mp10 (Max players): Player slots: 10; v2150 (Protocol): The server runs protocol 2150, so your game needs the same version; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h1791deb9 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Ingibitor2 come up?
You will find Ingibitor2 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.
Player counts
Against other Rust servers, where does Ingibitor2 place?
The seven-day player-hours table has Ingibitor2 at #16,020, in the top 71% of ranked servers.
What does the current player count on Ingibitor2 tell you?
No live signal from Ingibitor2 right now, which was last seen 24 days 16 hours ago.
Connection
What steps get you onto Ingibitor2?
In Rust, press F1 and enter client.connect 85.172.77.93:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.