Element card · group Modded · atomic number 15,841, its rank
TroubleChute
Offline 85.172.88.36:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
146
ShockRust | Blue | NoLimit 146/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
123
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 Re RETRO RUST #1 … 188
- 4 Ru 404 RUST 2Х|ДЛ… 78
-
5
Ru
RustSpain.com …
10
RustSpain.com | EU Main 10/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
20
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on TroubleChute?
Generated by the game, the map on TroubleChute is procedural.
How is TroubleChute configured, and what rules apply?
The name of TroubleChute carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts TroubleChute?
No region is published by TroubleChute. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 85.172.88.36:28015.
On what Rust version does TroubleChute operate?
On Windows, TroubleChute is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TroubleChute stay up, and how reliable is its uptime?
Right now TroubleChute is offline, with its last appearance 19 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipes and resets
When does TroubleChute wipe, and how often?
Too few wipes are on record for TroubleChute to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours ago.
Lists and tags
How should you read the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TroubleChute come up?
The Rust Data Lab lists that include TroubleChute are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does TroubleChute compare with other servers in the rankings?
TroubleChute sits at #15,841 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is TroubleChute right now?
TroubleChute is offline at the moment; the last sighting was 19 days 22 hours ago.
Connection
How can you connect to TroubleChute?
You can connect by pressing F1 in Rust and entering client.connect 85.172.88.36:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.