Element card · group Modded · atomic number 15,323, its rank
TheWalkingDead
Online 85.190.128.216:10900 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TheWalkingDead?
The map on TheWalkingDead is procedural at size 4,000 with seed 6738, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is TheWalkingDead configured, and what rules apply?
The name of TheWalkingDead carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts TheWalkingDead?
There is no region on record for TheWalkingDead. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.190.128.216:10900 is the address it uses.
On what Rust version does TheWalkingDead operate?
On Windows, TheWalkingDead is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TheWalkingDead stay up, and how reliable is its uptime?
TheWalkingDead is live as of now. About 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Does TheWalkingDead hold a steady performance?
The last 48 hours show an average of 10 server fps and a minimum of 8. The maximum entity count was 96,628, covering buildings, deployables and all else in the world. Up to 2,410 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on TheWalkingDead?
Wiping once a month with the force wipe is what TheWalkingDead does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 17 hours ago.
What does a typical wipe day on TheWalkingDead involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on TheWalkingDead?
These are the tags TheWalkingDead makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TheWalkingDead come up?
These themed Rust Data Lab lists carry TheWalkingDead: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TheWalkingDead hold among Rust servers?
The seven-day player-hours table has TheWalkingDead at #15,323, in the top 69% of ranked servers.
How many players does TheWalkingDead have at the moment?
TheWalkingDead currently shows 0 players across 50 slots. The past week gives an average of 0 players.
Connection
How can you connect to TheWalkingDead?
You can connect by pressing F1 in Rust and entering client.connect 85.190.128.216:10900, or by pressing Launch Rust here, which starts the game through Steam and joins for you.