Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

Tournament 100Pabajo

Online 85.190.159.156:10200 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:19 UTC25d ago 10 – running 0
Fri 2 Oct, 16:35 UTC26d ago 3 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Tournament 100Pabajo?

The map on Tournament 100Pabajo is procedural at size 2,000 with seed 1019820938, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Tournament 100Pabajo?

Nothing in the name of Tournament 100Pabajo gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Tournament 100Pabajo?

There is no region on record for Tournament 100Pabajo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.190.159.156:10200 is the address it uses.

What Rust version does Tournament 100Pabajo currently run?

On Windows, Tournament 100Pabajo is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Tournament 100Pabajo stay up, and how reliable is its uptime?

Tournament 100Pabajo is live as of now. The uptime it reports suggests it restarted roughly 2 days 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Is Tournament 100Pabajo known for smooth running?

In the last 48 hours, it averaged 10 server fps, with a low of 10. The maximum entity count was 19,676, covering buildings, deployables and all else in the world. The highest memory usage was 1,680 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Tournament 100Pabajo, and at what time?

The record holds too few of Tournament 100Pabajo's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 4 hours ago the current world was made.

What does a typical wipe day on Tournament 100Pabajo involve?

Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 21 hours in.

Tags, lists

What should you understand from the tags Tournament 100Pabajo carries?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Tournament 100Pabajo publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Tournament 100Pabajo appear in?

These themed Rust Data Lab lists carry Tournament 100Pabajo: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Tournament 100Pabajo compare with other servers in the rankings?

Player hours over the last week put Tournament 100Pabajo at #15,335, inside the top 69% of ranked servers.

How full is Tournament 100Pabajo right now?

Tournament 100Pabajo currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

How to join

How can you connect to Tournament 100Pabajo?

In Rust, press F1 and enter client.connect 85.190.159.156:10200. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.