Rust Data LabData lab · live
Live readings Servers11,791 Players65,961 Populated3,606 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Wild Live Action

Online 85.190.159.63:10200 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 96
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Quick answers

from the figures on this page

Settings and map

What map is in play on Wild Live Action?

A procedural map of size 3,500 with seed 6738 runs on Wild Live Action, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Wild Live Action?

No gather rate appears in the name of Wild Live Action. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Wild Live Action based in?

Nothing about a region is published by Wild Live Action. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.190.159.63:10200 is the address it uses.

Which Rust version is Wild Live Action on?

On Windows, Wild Live Action is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Wild Live Action for staying online?

Right now, Wild Live Action is reachable. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Wild Live Action known for smooth running?

Server fps averaged 10 over the last 48 hours, with 10 as the lowest. The entity count reached 66,938, including buildings, deployables and all other world items. The highest memory usage was 2,272 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Wild Live Action?

The only wipe on Wild Live Action is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 3 hours ago.

On Wild Live Action, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Wild Live Action carries?

The game's server browser reads the tags Wild Live Action publishes, which are gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Wild Live Action come up?

The Rust Data Lab lists that include Wild Live Action are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Wild Live Action place?

Player hours over the last week put Wild Live Action at #15,339, inside the top 69% of ranked servers.

How many players does Wild Live Action have at the moment?

Wild Live Action currently shows 0 players across 20 slots. The seven-day average for this server is 0 players.

How to join

How can you connect to Wild Live Action?

You can connect by pressing F1 in Rust and entering client.connect 85.190.159.63:10200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.