Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Vanilla · atomic number 14,827, its rank

VALHALLA |HUN |ENG |VANILLA

Offline 85.190.161.60:11100 checked 27d ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,827top 63%
Last wipe27d agobiweekly schedule
Next wipe6hThu 29 Oct, 17:48 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 6h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 6hThu 29 Oct, 17:48 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 17:48 UTC
  4. 28d 6hThu 26 Nov, 17:48 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 42d 6hThu 10 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago 1 – running 0
Thu 24 Sep, 21:29 UTC34d ago 2 halved by day 3 6.8 days 1
Thu 17 Sep, 16:35 UTC41d ago 12 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on VALHALLA |HUN |ENG |VANILLA?

A procedural map of size 2,000 with seed 1 runs on VALHALLA |HUN |ENG |VANILLA, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is VALHALLA |HUN |ENG |VANILLA configured, and what rules apply?

The name of VALHALLA |HUN |ENG |VANILLA carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

In what location does VALHALLA |HUN |ENG |VANILLA sit?

Nothing about a region is published by VALHALLA |HUN |ENG |VANILLA. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.190.161.60:11100 is the address it uses.

On what Rust version does VALHALLA |HUN |ENG |VANILLA operate?

Rust network protocol 2634 and build 166494 on Windows is what VALHALLA |HUN |ENG |VANILLA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is VALHALLA |HUN |ENG |VANILLA for staying online?

Right now VALHALLA |HUN |ENG |VANILLA is offline, with its last appearance 27 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on VALHALLA |HUN |ENG |VANILLA, and at what time?

Its tag guides the prediction, since VALHALLA |HUN |ENG |VANILLA's record holds too few wipes to confirm a schedule. Due next on Thursday 29 October at 17:48 UTC is its wipe. Counting back, the current world began 27 days 17 hours ago. Wipes every two weeks are what its tags set out.

How does VALHALLA |HUN |ENG |VANILLA look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 5 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Tags, lists

What should you understand from the tags VALHALLA |HUN |ENG |VANILLA carries?

The game's server browser reads the tags VALHALLA |HUN |ENG |VANILLA publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does VALHALLA |HUN |ENG |VANILLA come up?

You will find VALHALLA |HUN |ENG |VANILLA on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

What position does VALHALLA |HUN |ENG |VANILLA hold among Rust servers?

The seven-day player-hours table has VALHALLA |HUN |ENG |VANILLA at #14,827, in the top 63% of ranked servers.

How many players does VALHALLA |HUN |ENG |VANILLA have at the moment?

The last recorded sighting of VALHALLA |HUN |ENG |VANILLA was 27 days 17 hours ago, and it is offline now.

Connection

What is the way to join VALHALLA |HUN |ENG |VANILLA?

In Rust, press F1 and enter client.connect 85.190.161.60:11100. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/FAA8MpTM6.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.