Rust Data LabData lab · live
Live readings Servers11,732 Players51,299 Populated3,302 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

MX Server

Offline 85.190.162.229:12400 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0002:0005:0007:0010:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51000:0002:0005:0007:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on MX Server?

The map on MX Server is procedural at size 4,000 with seed 1877915644, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has MX Server set, and what settings are in force?

The name of MX Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does MX Server sit?

Nothing about a region is published by MX Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.190.162.229:12400.

What Rust version does MX Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what MX Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is MX Server for staying online?

MX Server is not online at the moment; the last sighting was 35 hours ago. The uptime it reports suggests it restarted roughly 7 hours ago. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Does MX Server hold a steady performance?

The last 48 hours show an average of 10 server fps and a minimum of 10. The entity count reached 112,360, including buildings, deployables and all other world items. The highest memory usage was 2,444 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does MX Server wipe, and how often?

The only wipe on MX Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 5 hours ago the current world was made.

How does MX Server look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 39 hours in.

Lists and tags

What should you understand from the tags MX Server carries?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list MX Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MX Server come up?

You will find MX Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does MX Server compare with other servers in the rankings?

MX Server sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is MX Server right now?

The last recorded sighting of MX Server was 35 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What steps get you onto MX Server?

In Rust, press F1 and enter client.connect 85.190.162.229:12400. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.carbonnetwork.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.