Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

a Rust Server by nitrado.net

Online 85.190.163.81:10700 checked 13m ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0005:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510001:0010:0020:0005:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  3. 3 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  4. 4 Th TheLastOfRust … 3
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 3/ 100
  5. 5 Sh ShockRust | Bl… 29
    ShockRust | Blue | NoLimit no group limit · 149 on average 29/ 500
  6. 6 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on a Rust Server by nitrado.net?

The map on a Rust Server by nitrado.net is procedural at size 4,000, made by the game.

What rules has a Rust Server by nitrado.net set, and what settings are in force?

Nothing in the name of a Rust Server by nitrado.net gives a gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts a Rust Server by nitrado.net?

No region is published by a Rust Server by nitrado.net. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.190.163.81:10700 is the address it uses.

Which Rust version is a Rust Server by nitrado.net on?

Rust network protocol 2635 and build 168909 on Windows is what a Rust Server by nitrado.net uses. The protocol must match for you to join; Steam will update your game.

Does a Rust Server by nitrado.net stay up, and how reliable is its uptime?

At the moment, a Rust Server by nitrado.net is online. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 142 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does a Rust Server by nitrado.net perform?

The last 48 hours show an average of 12 server fps and a minimum of 8. The entity count reached 107,435, including buildings, deployables and all other world items. Memory use peaked at 2,063 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on a Rust Server by nitrado.net?

Once a month is all a Rust Server by nitrado.net wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 6 hours ago the current world was made.

On a Rust Server by nitrado.net, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 38 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags a Rust Server by nitrado.net carries?

The game's server browser reads the tags a Rust Server by nitrado.net publishes, which are gmhardcore (Game mode): A harsher ruleset, hardcore; mp20 (Max players): It has 20 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does a Rust Server by nitrado.net appear in?

You will find a Rust Server by nitrado.net on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player counts

Against other Rust servers, where does a Rust Server by nitrado.net place?

a Rust Server by nitrado.net sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is a Rust Server by nitrado.net right now?

At the moment a Rust Server by nitrado.net has 0 of its 20 slots filled. Over seven days the mean player count is 0.

How to join

What is the way to join a Rust Server by nitrado.net?

In Rust, press F1 and enter client.connect 85.190.163.81:10700. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp20
Max players It has 20 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.