Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

DO Honson

Online 85.190.163.87:10600 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on DO Honson?

The map on DO Honson is procedural at size 4,000 with seed 6738, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on DO Honson?

Nothing in the name of DO Honson gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does DO Honson sit?

No region is published by DO Honson. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.190.163.87:10600.

Which Rust version is DO Honson on?

Rust network protocol 2635 and build 168909 on Windows is what DO Honson uses. The protocol must match for you to join; Steam will update your game.

How reliably does DO Honson stay online?

At the moment, DO Honson is online. About 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Is DO Honson known for smooth running?

In the last 48 hours, it averaged 10 server fps, with a low of 10. The entity count reached 92,075, including buildings, deployables and all other world items. The highest memory usage was 2,489 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on DO Honson?

DO Honson's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days ago.

What does a typical wipe day on DO Honson involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on DO Honson?

The game's server browser reads the tags DO Honson publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does DO Honson appear in?

The Rust Data Lab lists that include DO Honson are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does DO Honson compare with other servers in the rankings?

DO Honson sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on DO Honson tell you?

DO Honson currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Getting on

How can you connect to DO Honson?

In Rust, press F1 and enter client.connect 85.190.163.87:10600. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.