Rust Data LabData lab · live
Live readings Servers11,887 Players99,467 Populated3,953 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

BerlogaRust [TEST] — DEV ONLY | do not join

Offline 85.192.61.96:28015 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 162
    ShockRust | Blue | NoLimit no group limit · 151 on average 162/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 191
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 96
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 96/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 234
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 234/ 700
  6. 6 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join runs a procedural map of size 1,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has BerlogaRust [TEST] — DEV ONLY | do not join set, and what settings are in force?

Nothing in the name of BerlogaRust [TEST] — DEV ONLY | do not join gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts BerlogaRust [TEST] — DEV ONLY | do not join?

No region is published by BerlogaRust [TEST] — DEV ONLY | do not join. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.192.61.96:28015.

On what Rust version does BerlogaRust [TEST] — DEV ONLY | do not join operate?

On Linux, BerlogaRust [TEST] — DEV ONLY | do not join is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does BerlogaRust [TEST] — DEV ONLY | do not join stay up, and how reliable is its uptime?

Right now BerlogaRust [TEST] — DEV ONLY | do not join is offline, with its last appearance 3 days 11 hours ago. It was online for 7 of 72 hours in the last 3 full days, which is 10% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on BerlogaRust [TEST] — DEV ONLY | do not join, and at what time?

The record holds too few of BerlogaRust [TEST] — DEV ONLY | do not join's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 22 hours ago.

Tags, lists

Which meanings sit behind the tags on BerlogaRust [TEST] — DEV ONLY | do not join?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list BerlogaRust [TEST] — DEV ONLY | do not join publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BerlogaRust [TEST] — DEV ONLY | do not join come up?

The Rust Data Lab lists that include BerlogaRust [TEST] — DEV ONLY | do not join are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does BerlogaRust [TEST] — DEV ONLY | do not join hold among Rust servers?

BerlogaRust [TEST] — DEV ONLY | do not join sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does BerlogaRust [TEST] — DEV ONLY | do not join have at the moment?

The last recorded sighting of BerlogaRust [TEST] — DEV ONLY | do not join was 3 days 11 hours ago, and it is offline now. The past week gives an average of 0 players.

Getting on

What is the way to join BerlogaRust [TEST] — DEV ONLY | do not join?

In Rust, press F1 and enter client.connect 85.192.61.96:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://berlogarust.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.