Rust Data LabData lab · live
Live readings Servers11,614 Players43,674 Populated2,969 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 12,972, its rank

STENKICH Cinematic Local

Offline 85.208.50.212:28505 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,972top 58%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:53 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on STENKICH Cinematic Local?

A procedural map runs on STENKICH Cinematic Local, generated by the game.

What settings and rules apply on STENKICH Cinematic Local?

The name of STENKICH Cinematic Local carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts STENKICH Cinematic Local?

No region is published by STENKICH Cinematic Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.208.50.212:28505 is the address it uses.

Which Rust version is STENKICH Cinematic Local on?

On Windows, STENKICH Cinematic Local is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does STENKICH Cinematic Local stay up, and how reliable is its uptime?

STENKICH Cinematic Local is not online at the moment; the last sighting was 6 days 4 hours ago. It was online for 3 of 144 hours in the last 6 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

What is the wiping pattern on STENKICH Cinematic Local?

STENKICH Cinematic Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 7 days ago the current world was made.

What does a typical wipe day on STENKICH Cinematic Local involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on STENKICH Cinematic Local?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list STENKICH Cinematic Local publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does STENKICH Cinematic Local come up?

These themed Rust Data Lab lists carry STENKICH Cinematic Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does STENKICH Cinematic Local hold among Rust servers?

The seven-day player-hours table has STENKICH Cinematic Local at #12,972, in the top 58% of ranked servers.

How many players does STENKICH Cinematic Local have at the moment?

The last recorded sighting of STENKICH Cinematic Local was 6 days 4 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to STENKICH Cinematic Local?

In Rust, press F1 and enter client.connect 85.208.50.212:28505. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.